About me
My name is Jack Kolpak and I am a graduate of Columbia College in Chicago with a BA in Game art. This is the page for all of my art work.
For all of my highlights, simply scroll down, but if you want to see more of my in depth work, there are buttons both at the top and below each section.
For all of my highlights, simply scroll down, but if you want to see more of my in depth work, there are buttons both at the top and below each section.
Studio Work
Some of the renderings I produced while working at Farm Creative Parlour.
Medieval Town
Based on a concept from Assassins Creed, this walled town is something I modeled out using Autodesk Maya and photoshop for texturing.
Juniper the Automaton
Originally a character concept I made for a comic, Juniper was created using Autodesk Maya and textured using Substance painter.
2D Digital Artwork
Some 2D Digital artwork I've created over the past couple of years primarily using Photoshop, ranging from environment renders to character sketches.
Fright Night
Project fright night is a 2D Isometric horror game that me and around 8 others worked on, I was the lead Environment artist designing all of the props as well as some of the concept art. The original idea for the game was created by Christopher Villapuda and Connor Perfect.
2D Traditional Artwork
Some traditional art pieces primarily using permanent ink, paint, and chalk.